Depending on who you spend your time with, you can wind up married or having Sworn Brothers! The marriage is new for several reasons while an earlier title did include marriage, in this you can have a child that can also join your faction as time progresses. Location is key: It influences who you can recruit and who you can associate with. Academies let you purchase strategies (not the only way to unlock them!), Blacksmiths let you purchase new weapons, and Merchants will let you buy equippable items (various stat bonuses such as in earlier Dynasty Warriors games). Each province can have two structures, each with their own benefit. ![]() And in order to purchase these items as well as strategies, you may have to build particular structures in these provinces. Certain items are only found in particular provinces. It’s all about choices you don’t have to join invasions, you don’t have to take the people’s needs into account. What separates Empires from the rest of the series are the choices you can make. Conversely, you can also force conscription and tax constantly if you want to take the more evil route. If you are the Ruler, expect to be able to hold banquets and donate money across the kingdom. Depending on your rank in the kingdom you also get more options on each turn. But again it’s all about what makes it fun for you! It wouldn’t be fun if you didn’t at least have the option to be as human or inhuman as you choose to be. If you choose the darker route, extorting the people and executing your foes that won’t join your cause, you will see far more uprisings and rebellions. Sure, it’s easier to win the game as a good guy traditionally Shu are painted as the virtuous, benevolent heroes, and even though it was Wei (or Jin if you prefer) that really got the unification victory, Shu were shown as heroes no matter what. You can be villainous and evil, much in the way Dong Zhuo was. While these are all really pretty standard, you don’t have to be a virtuous and kind character. ![]() Defeat Target Warrior/Base, defeat X Warriors or Capture Y bases, and keep troop strength above a certain level. In battle it’s a little different, but still the same. The goals are pretty standard: In the Planning Phase you will likely see “Join one invasion and win,” “Complete one quest,” or “Increase happiness in one province you control.” They are varied enough so that any style of character can at least do something, or several things, depending on how you play. Merit is accumulated by accomplishing goals set out in battle, on the pre-battle screen as well as during the Planning Phase, which occurs twice a year. As time went on, I performed well in battle and gained Merit. In most of my playthroughs I started off as a free officer, wandering until I found the right ruler for me (or at least had the other characters I wanted to interact with) and applied to join them. Whether you are a grunt in the system, or the Ruler, calling all of the shots is entirely up to your play style. While I do wish there were more cutscenes that didn’t all feel the same, overall I’m pretty satisfied with what’s on offer.Īs always, the goal is to unite China under one banner. Every character has a unique weapon and style to their own, and there are a pile of customizable options (including Warhorses!). ![]() Using the DW8 Engine is also an excellent choice. ![]() There are lots of ways to influence the flow and pace of the game, and change the course of Chinese History in your own way. In some ways, I enjoy the Empires expansions even more, because it’s not all historically accurate. I was thrilled to see another Empires title I realize I’m probably in the minority there though! I actually did not start playing the Dynasty Warriors series (despite my love of the era, and the Romance of the Three Kingdoms series) until 4: XL.
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